In the tutorial the guy uses this code to calculate half the width (extend) of what Camera can see in world coordinates:
"float horizontalCamExtend = cam.orthographicSize * Screen.width/Screen.height;"
My question is, does the code above give the coordinates to the midpoint of the box’s(i.e Cameras views) edge?
And why not use size.extent?
Sorry If my question is a bit kryptic.