Toggle does not react to click after Upgrade to Unity 2017.1

I have upgraded to Unity 2017 and have encountered a problem with Toggle objects (in World Space) that do not trigger the onValueChanged anymore when clicked. When changing Toggle.IsOn by code then onValueChanged is triggered correctly.

The Toggles worked properly in my project under Unity 5.6.1. Has there changed anything regarding Toggle in Unity 2017?

Best,
Stefan

If it works fine in 5.6.1, but stopped working in 2017.1, then it seems you have found a regression. In this case, I recommend to submit a bug-report following the advice in this document, to help that this issue does not occur in future Unity releases.

Using the bug-reporter seems to be an important step, because it makes sure the report is in Unity Technologies bug-tracking pipeline and has to be processed at some point. Using the forum is often used to add to a little more attention to a bug-report, but does not replace submitting such bug-report.

It’s from advantage to attach a project to the bug-report that UT can use to reproduce the issue and test their fix against. The easier an issue can be reproduced by QA, the more likely it is to get forwarded to a developer, who might or might not work on a bug-fix for that at some point.

After you submitted the bug-report, you receive a confirmation email with a Case number. UT often asks us to post the Case number in the forum thread, which allows them to find that bug-report if they look at your post.

Following these steps will increase the chance that UT is looking at your issue tremendously.