hey - so I’ve trawled through the docs but haven’t been able to find out how to make the web player run full screen. I’d like to have a button on screen to toggle full/windowed modes. this has to be simple, right??
When the web player loads your game, in the game window, right click your mouse, then left click full screen. Hit escape to get out of full screen if I remember correctly.
And just to complete the response a bit, we don’t yet allow developers to go full-screen via scripting in a web player. The only option is for users themselves to go full-screen as zumwalt described above (the context menu).
I’d like you to be able to request fullscreen in a standard way (e.g. bring up an onscreen notice – click here to go full screen) that was callable by script.
For sure it’s already a known feature request to allow toggling in and out of full-screen via scripting.
My project has this behaviour where in fullscreen webplayer, pressing escape brings up an option gui, but unfortunately the game goes from fullscreen to window also. Has anyone encountered and defeated this?
AC
To ensure that the user doesn’t get stuck in full-screen there’s no way to disable this functionality of the Escape key.
So you’ll have to change the menu/pause key to be something else.
d.