I’m currently trying to toggle objects in a tag by pressing a key. However, I’m only able to turn it off. Unable to turn it on again. May I know why is it so?
if (Input.GetKeyDown(KeyCode.F1))
{
list2 = GameObject.FindGameObjectsWithTag("Door");
if (doorC == 0)
{
foreach (GameObject v in list2)
{
v.SetActive(false);
}
doorC = 1;
}
else
{
foreach (GameObject v in list2)
{
v.SetActive(true);
}
doorC = 0;
}
}