Hello everyone,
I’m a self-taught 24-year-old developer and I’m proud to present my first game developed on Unity: Token Wars.
The final idea is to create a Gacha and turn-based strategy game in which players can collect and train characters belonging to one of three factions: rabbits, wolves, and lizards.
My long-term goal is to make the game online multiplayer, allowing players to compete against each other and create a ranking of the best compositions and factions. Currently, the combat system is complete (AI, attacks, movements), but I still need to define a campaign mode and implement multiplayer.
I’m very curious to hear your feedback on the progress of my project and its feasibility as an apprentice developer. I plan to post regular updates on the progress of my project and I’m available to answer any questions or comments.
Thank you for your time and attention.