Hi guys. When i create new project is empty with zero errors in console. After i create and customize my terrain i get trees and etc from store and import them in my project ( they are exactly for my version of Unity) . They are just imported as files, they are not in scene and i get 16K errors.
My question is - How the hell im getting errors for something that is not in my scene? Is in my project yes, but if i dont use it i should not get any? Is like put // between code as a comment and get errors for that.
You will get errors for anything in the project, regardless of whether or not the are in a scene.
What are the errors?
Oh they are so much. They are really 16k+ in console, like every single sentence from code is error. Im importing just first person controller from store ( the free one ).
It does not make sense to get errors. Let’s say i import a bunny from store, after i see how ugly it stay(plus brings errors in my console)in my scene i delete it from scene and its folders in project too. Even when bunny is completely removed, it’s errors stay in my project and doesn’t allow me to start my scene. The imported things which are not used in level affect only on project file megabytes, but they will be not included in my apk when i build it.
You can press clear on your console to clear notices.
Are they errors or warnings? You’ll need to provide more information if you woul like help. So far you haven’t given any useful details.
As i said i can’t start scene, so all these are errors.