Tons of Scripts, Doing Small things to game. Performance issuses in future?

Title pretty much explains it. lol Im just curious if having over 50 scripts doing only small things… about 20 lines per script will hinder the game greater then having only a couple massive Script working things. Thanks :slight_smile:

Scripts only cause performance issues if they are doing anything. It doesn’t matter how many you have or how they are organized. If you have 1 million scripts with 1000 lines each but none of them have any functions that are running, it will take 0 CPU cycles.