Hi.
Hello…
After deploying my first application for oculus go, I can see that this is too PIXEL SHOW, it is gridded too much, … my question is if there is any way to solve this, for oculus GO ??
in other words, in the unity editor it looks spectacular, but already inside the lenses, the whole scene is too broken, pixelated,
Is there any solution?
Thanks so much for any help.
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I leave a picture of the problem.
I have marked with white where it is more noticeable than pixels, which distort the image.
.