Tool bars and menus

Hi all.

I’m working on a simulation package. And would like to know if it is possible to add something across the top of the game like words ribbon.

Or an easy way to embed it into a windows form application with events been able to be passed between.


There are some menu packages available on the Asset Store to help make these sorts of things.

There’s also a community supported repo of Unity UI Extensions that might even have all you need:

They have an entire “Menu System” but I haven’t used that part and don’t know what it contains.

Embedding a Unity project into a Windows Form Application would be a pretty big lift. Not even sure where you’d start.

Perfect. Just wondering how other cad like programs do it. Probably there own engines to be fair