Tool Development Tutorial?

Is there an article or tutorials on developing tools for Unity somewhere? I know that there’s a Walker Boy’s video. But that’s Lab3 and having to go through Lab1 and Lab2 and wait for them to check first just to get to Lab3 when I already know the stuffs in Lab1 and Lab2 is kinda put me off. (The videos are great really, since I did all the basic and exams.)

So I’m looking for an alternative right now. Is it written somewhere in the documentation?

what do you mean by tool? do you mean a plugin (written in c++)
or an extension to the editor?

Ah, sorry I wasn’t being clear.

What I meant is an extension to the editor. Those that use Unity Editor’s class so that we can create some automate process inside Unity , like RageSpline or SpriteManager2. :slight_smile: