So I want to add lightmaps to my mobile game, so the surroundings will look better, but I want to know what performance on different devices my app will have.
Is there a simple tool where you can at least simulate how your app will work on multiple devices. So that I could say: “Hey, test the performance of my app on iPhone X, Galaxy S8 and ASUS ZenFone Max Pro and give the appropriate performance for them”. Because I don’t have dozens of smartphones on which I could test it.
I would also love to hear suggestions for any mobile performance tools that are easy to use, or maybe even have some integration with unity.