Toon Particles

Hello I’m a bit new to unity but have a good chunk of computer science and programming knowledge. (I’m not afraid to script)
Anyways… I’ve been trying to figure out how to make exlposions in the same cartoony style as in the wind waker (A Zelda game pic below).

Video Examples:

It almost completely works but the problem I’m having is how to get each individual billboard to rotate facing towards the camera at a random speed. How Does on go about doing this? Are their any tutorials I should know about on scripting particles?

Thank You,
Dragonos

If you want to let a plane look like a billboard, you simply use “transform.LookAt(Camera.main.transform);” or whatever.

But you won’t be able to create this particle effect just with the standard particle system (you will miss rotations and stuff like that).

I did it too and wrote my own particlesystm (using planes and SpriteManager).

Result:

So just create different planes with the particle texture on it to make it look like that, or if you don’t really care about the rotation and stuff, use the normal particle system and combine different particle emitters.