Toon Shading Editing Problem

Hi guys, just wondering if anyone could help me out with this Toon Shading problem.

Basically I'm wanting to add Toon Shading to my models, but the problem is, when I edit it in the Inspector on the object it is applied to, it'll affect every model that has Toon Shading applied to it.

So if I want, say for example, a house shaded one colour and a boulder a different colour, I'll edit in the inspector for the house, but it'll effect the boulder as well.

It would really help me out if anyone could explain what I'm doing wrong. Thanks in advance :)

1 Answer

1

Hi man, you need to create some duplicate materials and apply them to your objects ;)

Sure, you should just be able to apply a texture to the material? You'll need the cube map too ;)