I just purchased it from the asset store but I’m having several issues.
Firstly, I get the following FBX errors when importing from the asset store:
“Can’t import tangents and binormals, because mesh ‘ground_LP:polySurface370’ doesn’t have it.”
Secondly, once imorted, I’m finding that several textures are missing:
The material black has no texture
The material phsyxmaterial has no texture
The material base_texture1 has no texture
The material element1_cavity has no texture
I also noticed that all of the shaders in the entire package don’t have any textures assigned to them.
As such, most of the models don’t look right at all. Can you please let me know what might be going wrong? I have the latest version of Unity and have just purchased and downloaded / imported into an empty scene. If it’s just that Unity is not importing the textures properly can you please provide me with the textures and I can assign them manually?
A question about the included bloom image effect script. When I drag it onto my game camera, the camera’s view flips both horizontally and vertically. Is there some way to prevent this from happening? I looked at the script but I couldn’t figure out where it was causing this. In the demo scene, the same thing occurs.