Topan Map Editor

Hey guys, this is one of the assets I’ve been working on for some time. Its basically an attempt to mimic the unity editor at runtime for users to be able to create custom content as well as developers to provide dlcs and updates to their game without reuploading the whole game. Everything done here is saved in a custom file format with a customizable extension.

For now you can do things such as
import models, textures, sounds and use them in your level.
Features like lights and physics for each object are already implemented.
For testing the map with your game there is a simple integration interface (script to integrate with my game, Darkraze, shown at the end)
and finally my favorite thing of the editor is that you can make C# scripts at runtime which will work with the map (to create a dynamic map).

I’d love to hear your feedback.

Edit: New shader editor video

Awesome job! That looks pretty cool! :]

Thanks! Im now working on a voxel and heightmap terrain editors now.

Just finished shader editor (works like script editor). Got rid of the set main and set bump texture buttons, everything is dynamic now and different options will appear for different shaders. Posting new video soon.

Just posted the shader editor video

Just added importing of more mesh formats (fbx, 3ds, blend, dae). All this DOES work in Unity Free. I’ll be making an example map very soon.

Can you choose what is exposed to a user?

Example: Having meshes that could be snapped together into a customer level but no access to advanced options.

What do you mean by advanced options?

Added the ability to make folders to categorize your assets.

Looks great, but when do you think this will be available?

Im implementing a new gui systen I made so the interface supports drag and drop, which will make things so much easier for editing, after that its ready for submission.

Looks really cool.I have been trying to make a map editor too. Would you have any suggestions? You can PM me if you do.

Infinite_Gamer, just wait a while till release, its fully open sourced.

Is this standalone?

Yea, the app in the video is a standalone.

Will there be a Linux version?

Yea, everything works on mac windows and linux with the exception of the shader compiler which does not work on linux yet.

This will be interesting when finished.