Topdown Shooter

2 questions I have the camera setup and have the crosshair but the problem is it follows my mouse where ever it goes…

How can I make it so it can only go around my character in a 360 radius without it flying all over the screen the reason I am asking this is because When I shoot It shoots where my player is facing instead of the where the crosshair gui is.

this is the crosshair script

var position : Rect; var crosshairTexture : Texture2D;

function OnGUI () {

    position = Rect( Input.mousePosition.x - (crosshairTexture.width / 2), (Screen.height - Input.mousePosition.y) - (crosshairTexture.height / 2), crosshairTexture.width , crosshairTexture.height );

    GUI.DrawTexture( position , crosshairTexture );


Its the first person camera standard asset script