TornadoTwins MoveAround script not working

So I have the basic MoveAround script form TornadoTwins. I apply it to my character, and i do have a CharacterController, but when i play the game, i can’t walk, i can only rotate, and it shows this in the Unity 3D console: NullReferenceException: Object reference not set to an instance of an object
MoveAround.Update () (at Assets/MyScripts/MoveAround.js:10)

Here’s the script:

var speed : float = 3.0;
var rotateSpeed : float = 3.0;

function Update (){
     var controller : CharacterController = GetComponent.CharacterController
;
     transform.Rotate(0,Input.GetAxis ("Horizontal") * rotateSpeed, 0);
     var forward = transform.TransformDirection(Vector3.forward);
     var curSpeed = speed * Input.GetAxis ("Vertical");
     controller.SimpleMove(forward * curSpeed);
}

@script RequireComponent(CharacterController)

I have a great idea for a game, and i’m trying to realize it, i’m not a professional (obviously) so any help would be appreciated!

this script is not by the the tornado twins, (if you paid for it Get a refund!)

your script doesn’t work because controller is null. that’s what Null Reference basically means. and the reasons it is null is because you are calling Character Controller as a method at line 5.

Line 5 where you declare controller should be:

var controller : CharacterController = GetComponent(CharacterController);