Toronto Indie Game Jam: Office Smash

Hi folks,

We used Unity to create Office Smash (in 2.5 days), for the Toronto Indie Game Jam #3.

It was a blast!

http://www.tojam.ca/games_2008/office_smash.asp

This is the first real project I’ve used Unity on, and I’m quite impressed.

The one thing I’d like is gizmos to position / rotate / scale joints and colliders, rather than just type-in fields.

Very interesting look and concept. Unfortunately, I got my guy stuck in the back left corner and after about 30 seconds of flailing around trying to get out of the corner to destroy more stuff it looked like he got ripped apart into pieces and then he was just gone.

He needs more spring in his flail!.. also, there should be a headbutt button.