ToTexture2D() method not working

I am using the NUITRACK SDK for unity with Intel RealSense D415 camera. I am trying to display the RGB Stream from the camera onto a RawImage on the canvas. This error keeps appearing.
‘ColorFrame’ does not contain a definition for ‘ToTexture2D’ and no accessible extension method ‘ToTexture2D’ accepting a first argument of type ‘ColorFrame’ could be found (are you missing a using directive or an assembly reference?) The code is

public RawImage background;

void Start()
    NuitrackManager.onColorUpdate += DrawColor;

// Update is called once per frame
void Update()
void DrawColor(nuitrack.ColorFrame frame)
    background.texture = frame.ToTexture2D();


I am having the same issue, did you find a solution yet ?

You need to add using NuitrackSDK.Frame;
(for the latest version of NuitrackSDK)