Touch Controls Kit v1.5 - Powerful, Flexible and Intuitive to use touch kit [RELEASED]

[ Web Demo | Google Play Demo | Online Manual | Support Form ]

Dear Unity developers, I’m glad to share with you my contribution in Asset Store: Touch Controls Kit. This asset is a powerful, flexible and intuitive to use touch kit, allows you to quickly and easily develop actions based on a touchscreen. Create any touch controllers, from an simple button to an racing steering wheel, and have them working in seconds!

See it in action on our webDemo.
Download Google Play Demo.

Designed for Unity UI.

DPad, for your platformer games!

Tilt, use accelerometer power for your games!

Steering Wheel, for your racing games!

Fast prefab creation, creates any controller in one click!

What You See Is What You Get, TCK is fully WYSIWYG, very simple setup new controller after creation.

Advanced anchoring system, allows to anchor any controller to any of nine corners.

Smart “only outdated” update system, redrawn controllers are only when something changes or outdated.

Easy and flexible API, allows you to quickly and easily setup any controller and get any data for your game.

Multitouch for all mobile devices!

Just imagine, you have all you need to develop your mobile game, creation for mobile devices has never been easier.

In the updated version, setting themselves controllers, too, was as easy as possible.

Parameters become more generalized, which greatly facilitates the setting. Also, they are now much better grouped and work with a joystick was much more pleasant.

Check out the Manual.

Want to know more? Visit a site page.

Get it

Please, check out readme file and demo scene after purchase.

NOTE: All sources only C# coders.

[ Web Demo | Google Play Demo | Online Manual | Support Form ]

Release Notes

2 Likes

Updated!

up

Thank you for this :smile:!

Hi, thank you for this awesome stuff. Btw I have a problem with the joystick. Some reason when I combine the joystick with the button, it doesnt accept multi touch.

Hi conquistadores21, Please, UNCheck the “UseMouse”.

Very good job!
I`m using your product and its easy and fun to implement it!

I`m interesting on one escene with two or three cameras, but its no demo scene with that.
Can you show me a little steps to perform that?

Please add one more script with support for Rigidbody2D!

How to fix camera rotation in “CameraFPS” scene. Player rotates in Y axis unstoppably. Is there no Camera relative controlling?

1 Like

Omg, I just wandering why I couldn’t make it multi touch!
But thanks, it is really a good stuff & easy to use!

Hi, thanks for using “UMJ”. That’s right, you need to carefully look for “UseMouse.”

Updated!

Thanks for update. New version looks pretty good. easy adding controlling. But how I’m a new I didn’t usnderstund how the red tank controlls. There is no script attached to that tank. Also how to change size and position of the Touch Zones? I tried to change the size in the Inspector than when I press “PLAY” button it’s lost sizes and I see only defoult sizes, and positions. Sorry for being noob(((

Hi, here is a joystick page on my site.
Also recommend reading the attached manual.

Move the switch “SETUP_MODE” is ON, to add new joysticks or reconfigure (offset, size) current.

1 Like

Спасибо большое)

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На здоровье! =)

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Would you consider adding mobile steering wheel support?

1 Like

Perhaps, but it is in another project.

Great news.

1 Like

Updated!

New easy and flexible API here!