Touch detecting not working with Google Cardboard.

I wrote a script to make it so that the screen can be tapped for the player to move forward. Without any of the Google Cardboard scripts, this worked perfectly fine. But when I tested the Input.GetMouseDown with the Google Cardboard, it didn’t work. Any help would be greatly appreciated!

Set TapIsTrigger = false on the Cardboard.SDK object.

@dolims any advice for capturing a drag? It seems setting TapIsTrigger to false will get a click, but Input.GetMouseButton(0) returns true only for 2 frames or so.