I have a game where the jump is triggered by the “o” on the keyboard (using the Input Settings). I’m making a version for mobile and created a GUI button. I don’t know how to translate the touch event to being the same as pressing the “o” key in the Input Settings! Like forcing a specific key press when there is no keyboard.
Thank you for helping me fill in this blank:
void On_ButtonUp (string buttonName)
{
//code for pressing the "o" button??
}