Touch EventHandlers always register the one behind (2019.1.0f2)

Hi,

I just updated my project to 2019, and it still works perfectly on the 2018 version. However, all my event handlers (pointerup, pointerdown, pointerclick) started working weirdly. Whenever I have an object with a pointer event, and another one behind, only the one behind registers. In the 2018 version, the one on front is the one you can click on (which seems logical to me, seeing as it covers the others with supposedly raycast blocking objects).

Is it only me? Is there something I need to change in my project for 2019 that I missed?

Thank you very much

This happens on 2019.1.1f too. Anybody?