Hello!
I have a Problem. I have a Gameobject when i touch to it and hold down the finger it should be move the finger.
But i don´t get this work.
i have a Script but when i take this the gameObject is faster then the finger and it jerk.
How are you obtaining moveSpeed? If that value is too big that will case your target to be ‘past’ your finger. Also, lerping with Time.deltaTime is probably the reason why it’s too fast. You should interpolate with a smaller/fixed step value.