Greetings, I would like to know the status of touch support in WebGL builds.
The issue is that pan is inverted and pinch is not working correctly
I’ve made a bug report 3 months ago but there’s no update on this
It’s really important for our developments to have this issue fix
Issue tracker is here Unity Issue Tracker - Touch input is inversed and otherwise broken on a Touch Screen Monitor when a project is built for WebGL
Many thanks
have you considered as a work around just adding a *-1 for webgl only?
yes, but of course I was expecting a fix on this
main issue is on pinch to zoom