touch input certain screen part

is it possible to detect a touch input within a certain screen part?

for example:

can i detect a swipe inside are A and a pinch inside zone B?

1.Create a Quad with a collider that fit to the touchable area as it facing the MainCamera. And turn off the Mesh Renderer.

  1. Use the following logic to implement the swiping gesture.

    bool isTouchableArea = false;

    	void Update() 
    	{
    		if (Input.touchCount > 0)
    		{
    			if(Input.GetTouch(0).phase == TouchPhase.Began)
    			{
    				Ray ray =  Camera.main.ScreenPointToRay(Input.GetTouch(0).position);
    				//Debug.Log(ray.origin);
    				
    				RaycastHit hit;
    				
    				if(Physics.Raycast(ray,out hit))
    				{
    					//Debug.Log("Ray Catsed");
    					if(hit.collider!=null && hit.collider.name=="Quad")
    					{
    						//Debug.Log(hit.collider.name);
    						isTouchableArea = true;
    						
    					}
    					
    				}
    				else
    				{
    					isTouchableArea = false;
    				}
    				
    			}
    			
    			
    			if(isTouchableArea && Input.GetTouch(0).phase == TouchPhase.Moved)
    			{
    				Vector2 touchDeltaPosition = Input.GetTouch(0).deltaPosition;
    				Debug.Log(touchDeltaPosition);
    
    				rigidbody.velocity = touchDeltaPosition;
    			}
    			
    			
    		}
    		
    		                              
    	}