Do touch inputs now work out of the box with Windows Desktop applications, or is this still limited to Windows Store and various mobile platforms? I was using Valentin Simonov’s awesome (and free) TouchScript, but for some reason it has been giving me problems lately. Mouse inputs will suddenly stop working the next time I open the project and make a new build (everything works fine when I hit play in the Editor, though). I have no idea what causes that. So I am hoping that Unity 5 fixes touch.
Anyone here who knows about this?
Wow, no one knows a thing about this?
I literally just start checking this out about an hour ago, myself, and I can confirm that Input.touches is returning multiple touches in a Windows 8 desktop application, although I’m having issues with uGUI not handling multitouch at all. I’m still investigating, and I’ll try to respond once I have more info.
Thanks for the reply! Please keep me updated about what you find out. Thanks!