There is multiple touch issue on tizen device Z4. On single touch ,everything is okay but on second touch the position of first touch become the position of second touch.
on touchCount 2
Input.GetTouch(0).position = Input.GetTouch(1).position;
This causes problem in drag.
Unity5.4.5p4
Hello,
I tested codes below, it works fine on z4.
for (int i = 0; i < Input.touchCount; i++) {
Debug.Log (i + " " + Input.GetTouch(i).position);
}
@sukwon-suh
Thanks for reply.
Have you tested the case of multiTouch?
I am still facing the problem.
Case :- put first finger (don’t drag or remove the finger) and see the Input.GetTouch(0).position. It will be like(x,y), now put second finger (don’t drag or remove the finger) see the Input.GetTouch(1).position. It will be like(p,q) and also see the Input.GetTouch(0).position.Now it has changed and it also become (p,q) while it should be (x,y) .
Hi vijay-goswami, could you tell me if you have solved your problem? I’m facing some curious problem with GetTouch using Unity 5.6.6 with Tizen. I’d like to know if it’s working fine in your game.
Thank you in advance