Touch joystick interfering with action button

Hi, I’m developing an android app, and I’m using the free touch joystick (This one) from the asset store. For the most part it works well, but I’m running into an issue. I have it set up so that you use Input.GetButtonDown(“Fire1”) to trigger actions on the scene. However using the joystick is triggering the fire1 action when first pressing on the screen to move the character. I need the joystick to not send a touch input when that happens, is that possible?

Anyone have any thoughts?