Touch Joysticks. I can't figure it out! >_<

I’m trying to figure out how to use the joysticks in the Penelope example but having the hardest time (I’m also using the ported script offered here)…

Right off the bat my GUITextures don’t show up. I also attached the Camera to Player perspective script to the player (and filled in the public object things) and the Joystick script to each joystick and nothing works. Shouldn’t it be plug and play essentially? I wanted to get it working without having to think before I went back reverse engineered it in order to understand it, but apparently that isn’t happening =(.

Anyone have any suggestions or other alternatives to this? I looked for plugins for joysticks but couldn’t find any. Are the Unity tutorial joystick scripts the only example scripts out there?

Thanks

What are the locations of the GUI texture objects in the scene? The X and Y coordinates of the object determine the onscreen position of the GUI element and must be in view coordinates (ie, both X and Y in the range 0…1). There may be other problems but it is worth being sure about this first.

They aren’t even showing up in the editor at all. I originally had pixel inset X/Y set to 30 (since that’s what the tutorial said), then I changed them to the world coords they actually are at as well as the local coords, just in case they wanted the X/Y of their actual position. That didn’t seem to work, though I wouldn’t be able to tell because the texture isn’t showing up still.

I’m not really sure how to get the texture to show up. It’s supposed to be just a drag and drop kind of thing right? I have alpha to max, so it’s not making it transparent.

EDIT: Just tried making a separate object with a GUITexture, added on some random texture, and checked to see if the game would pick it up. Nothing… Should the GUITexture be trying to create itself and the gameobjects position or is it going off somewhere else?

EDIT EDIT: Ok I figured it out… ugh. Can’t have the parent object of the joysticks as a child of the camera since it needs to be at 0,0,0 world coords. Fixed that and it worked… now I hope i can get the joysticks to actually do something heh.