Touch lost while finger is kept really steady

Hello!

For some reason I keep losing touch input in Unity 4.1.5. Here a demonstration of the problem: http://youtu.be/qOSXce2d9gA

It a really simple test on a iPad mini. And in the test I simply output Input.touchCount in an GUI.Label. And then I do the following.

  1. Leave the app to the springboard
  2. Go back and touch the screen really steady
  3. After some time it does not see the touch anymore

It could be that it’s the finger reject feature http://pocketnow.com/2012/11/02/finger-rejection-ios-601

Does someone have a solution for this??? Or have the same problems? Because I keep on losing focus on the touchcontrols!

Thank in advance!!

I just tried this on an iPad 2 and didn’t have the issue…

I can’t find the problem. Also tried on other devices. Sometimes I have it sometimes I don’t. So it’s probably not the finger rejection. Submitted it as a bug to Unity. Hope they can reproduce it!

I have the same issue! It happens to me on iphone and ipod, tried many different things and nothing solved it :frowning:

It’s append to me too… really annoying. I’m on a Samsumg galaxy Tab 2 10.1 and after couple of second i lose all my input touch… something only 2 stationary input stay forever…

Hi, any solutions for this problem? With Unity 4 and 5, same issue on my Samsung tablet and Samsung smartphone.
I tried also with EasyTouch4 plugin, but as soon as i press a button or two button at the same time for a few seconds, it lose the Input. But it doesn’t happen always, sometimes it lose focus after 30 secondes… very strange.