I’ve read this somewhere in the unity documentation:
tapCount: The iPhone/iPad screen is able to distinguish quick finger taps by the user. This counter will let you know how many times the user has tapped the screen without moving a finger to the sides.
Android devices do not count number of taps, this field is always 1.
I’m using tapCount in my script to check for double taps and it seems to work fine in the android remote, so I was wondering. Might this information not be updated? I don’t see a reason why a modern android device can’t check for the on screen tap count… (The testing is done with a way old android phone btw).
I’ll put the link down here just in case: Unity - Manual: Input (It’s in the “Mobile Input” section).
Thank you very much