Touchscreen input system - scroll rect doesn't work

Hiya, I’m trying out the TouchSamples package (as I need my app to work on a multi-touch screen monitor).

I’ve got drawing & button clicks working fine. But the UI scroll rect doesn’t work.

I can scroll fine with mouse input, but when testing on a surface pro, it only moves very slightly and then stops.

Does anyone know how to go about getting the scroll rect to scroll correctly, and for me to be able to register the events BeginDrag and EndDrag?

Thanks!

One of the issues I hate about scroll touch is that it varies with the screen resolution. Moving your finger one inch on a low res screen is different than moving it one inch on a high res screen. So you might check for screen resolution and modify the intensity of the scroll action accordingly.

Oh that’s really helpful to know - I’ll test that now! Thanks!