Hi,
I’m developing an app with a lot of textfields in it. I’ve set the TouchScreenKeyboard.HideInput to true. But when using a textfield with multiple lines it still shows. I checked the documentation and it seems that Unity3D doesn’t support hiding the TouchScreenKeyboard when using multi-line textfields. Is there a way to fix this in Objective-C or can’t this be done and should I ask if Unity3D will support this in the future?