Tower defense 2D game

Hi guys,

Im creating a 2D Tower defense game but I have some trouble figuring how to make the mobs go through the path I build. Any of you guys had any problem like this so far? Any advice would be great.

Thanks in advance,
Victor

What kind of problem are you having? Are you using colliders? How are you moving the mobs?

You could use some kind of spline-based navigation path, predrawn, or some ai pathfinding thing.

Actually I cant get the navmesh to appear, it wont find an actual path in here as it is a 2D game, do you guys know any other ways to create a navmesh with a sprite and a 2d polygon box?