Hey guys. I have a little question here, thought you experts could help ;).
So it’s about the camera. I’m making a TPS game but the camera is a little above the player than normal TPS games. With the Unity3D’s camera script, the camera turns when the player turns, right? I want it’s rotation to be as it is a follow the player. How can I do it? Help me guys.
1 Like
Eh guys?
1 Like