Tracing where a user character has been.

I’m not sure if that is the correct way to ask the question?

But what I am trying to do is have a player in a room, say 10m x 10m where the user can move the player wherever they want. At the end of a given period (to be determined) I would like to export a tracing of the path the player took around the room.

I know there are path tools to set for a character/player etc to move along, but I want to do the reverse, trace where they went and then record it out say to a png file to be analysed later

Why not make a function, that adds the character position to a List every x seconds? A coroutine. Good luck.

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Intersting! Thanks As on a plane I guess using x and y would give the plot values for the end result!

If you have a path tool, such as astar, it gives a path for the player to follow on a grid or whatever, so you would just need to save that path each time.

I already have a path tool, but that’s not what I need. The user creates their own journey through the room at random and it is the random path they take I need to record.