Our game tracks 5 skill levels in a 1 to 10 integer scale.
On predefined points in the game they are reevaluated and tracked.
At the moment the event is organized like this:
- name of the event is always the same ( “Skills” )
- a string parameter indicating the position in the game. ( name of the quest where the skills where tracked, the Quests always occur in linear order )
- int parameters for the different skill levels
We we want to analyze how these values change during the game.
I got some sort of idea how to get aggregated data with the backend tools ( but i am not sure what would be a best practice solution, i.e. i don’t think i can utilize funnel analyzers for this and would end up in rather hard to read graphs )
As far as i understand it is not possible to analyze the change on an individual user level with the backend tools?
Doing this in the app wouldn’t be big problem but still i wan’t to make sure my understanding of analytics and its backend tools is right.
thanks for your feedback
mischa