Hello,
I am developing my game and am struggling, because I have the feeling that I make something, that it disappears. Then I correct it and in some time it’s wrong again . And I just don’t know why - I cannot retrace the cause. These are different cases. Maybe there are bugs, maybe I am doing something wrong or maybe I just don’t understand consequences of some actions. I don’t know. But I have just enough of it.
I would like to make a script, which tracks all changes of all GameObjects in scene (or even better in my whole project) and then write them out into a file, so that when I see a problem I could find out, when exactly this was changed, and look what other changes I made at this time.
Now my question is: Is there a possibility to track any kind of changes of GameObjects? I would like to have something like “On Awake” but instead “On change”. Because I could write like everything out, but the performance would be just hilarious.
Any ideas?
Thank you
Huxi