One of my beta testers trying my game remarked that he wished he could use his TrackIR (instead of the mouse, to control camera views) “but alas, Unity, like many Mac games, talks to the mouse hardware directly and so this does not work.”
I have no idea if the above is actually true :? but, the bigger question is, is support for devices like TrackIR possible with Unity? For the thing I’m working on (a kind of flight sim) it would actually be most welcome…