Trading Card Game Arrays

I apologize in advance I am a complete beginner when it comes to coding in C#. I am trying to make an array that holds values of cards. For example 1 card says “You loose 2 turns.” another that says “You gain 2 life.” and another that says “Destroy Target Monster.”.
My question is this. How would you put it all together in an array to access and then apply those settings to the player? If anyone could provide a simple example code in which I could understand it would be much helpful so that I could work from it to create more information to put in the arrays. Thank you in advance.

This is more of a scripting question, rather than a Unity one. But you’d basically create a struct that had all the data in, so turns (negative or positive), life (negative or positive) and other members that provide you with enough information. Then you create an array that holds these struct. Then, if member 42 is selected from the array, you can look at what values if might have (turns=0, life=-2) and know how to change the player’s values.