Trail is lagging behind main particle when moving main particle using lerp

Hello,
I have a system that moves a projectile from one position to another using a lerp over the particle life.
I tried to attach a basic trail to that system that uses the particleStrip however the strip will always start way behind the main particle. If I use forces to move the main particle I get perfect alignment of the trail.

Unity 2022.1.3f1

Did you ever solve this? Having same issue.

Hi!
I think in the VFX in the picture the issue is that it is creating particles every 15 frames.
Could that be your issue as well, @lushdog ?