Trail Render into 3d Object

Okay So here is what I want to do. I currently have my trail renderer following the object generating a trail. Now what I am looking to do is when the user clicks a button the trail will create the current trail path into a 3d spline object to be reference later.

I just want to know if that is even possible. Because I been searching how to convert the trail render path over to an independent object. (To simplify I essentially want to capture the current state of the trail renderer into a 3d object.)

The trail has no path, it is just mesh that was generated procedurally “behind” the moving object.

What you can do is save the trail points and then reload the trail with the data you saved when you want to display it again.