Trail renderer 0 = infinity?

so with this one would think the trails won’t fade, yet if i set it to 0 the trails aren’t drawn?
I’m looking for a quick way to track player movement over a multiplayer map.

any advice welcome

grts
J.

0 in this case equals 0… either make the time a really high number or use line renderers instead.

it’s says {0, infinity} on hover over, i see i misread it…
but it does state infinity, so there must be a way to do that. i don’t really like the idea of putting 1 000 000 in there or something…

You don’t like the idea of putting a really large number in there so you’d rather have an infinity option… :wink:

{0, infinity} in the tool tip is a bit misleading. Either put in a really large number or use a Line Renderer.

I’m almost certain that using “infinity” as a value works.

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Damn, you learn something new everyday. Thanks chrisso :slight_smile:

cool thanks :wink: