I was trying to come up with a simple grappling hook, tried many variants of cloth and joints and the suddenly realized that the best way to achieve the thing I want is using the trail renderer — but in reverse.
I throw the hook — the trail goes after it. Perfect.
Then the hook errr… hooks the object and goes back with it, exactly on the same trajectory it flew to it, only in reverse.
How do I reverse the trail, so that there was an illusion of a rope rolling backwards?