Trail Renderer

Hi! I’m new to using the unity forum but I need help with a project!

I’m trying to create a VR tron cycle like game and having trouble with a trail renderer. I’ve been playing with the existing component in the latest unity but it’s lacking the shape of the trail I want. The goal is to have the trail as thin as I can (think of it as a narrow rectangle) and follow the turning and leaning of the bike.

I’d also like the end of the trail to disappear by breaking apart more like pixels than a fade if possible too.

Any help with both would be greatly appreciated!

The effect you want simply isn’t going to be possible with the trail renderer.

You will need to generate a mesh dynamically that does what you need. This should get you started: