Trail renders in PC build, but not in Web build

Here are the settings:

Cast shadows = false
Receive shadows = false

Time = 0.1
Start width = 0.2
End width = 0.2

Colors (all red)

Min vertex distance = 0.1
Autodestruct = false

Why is the trail invisible in Web player version and it works just fine in .exe, even in lower resolutions? :face_with_spiral_eyes:

Anyone had this and solved it? :expressionless:

Maybe something in the quality settings?

Standalone, Web and Editor are all set to Good quality. Only in standalone the trail renders. Tryed to set all to Fantastic, still nothing.

I, sort of, solved it. Had to lower the game object speed and it started rendering.