trail renders pink instead of using the color i set

Hi there,

couldnt find something about it so i thought i’d ask here. hipe its the right place.
i have attached the trail renderer component to an object. and adjusted the colors in the inspector. however, the trail is rendered pink, no matter what i do… any ideas?

thanks in advance.
cheers,
ello

fyi: i am using the free unity 3.1

Your shader is missing or has errors. The bright pink is to alert you.

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ye, thanks , i just wanted to write that i found that out :wink:

cheers,
ello

how can i fix this?

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Pink means add a proper material/shader to your object/trail.

This is a fairly old necro thread btw.

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Thank you!! It helped :slight_smile:

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okay but how

Learn what materials are and where they go. Forums aren’t for that, the tutorials are for that.

I had the same issue. What I had done wrong was, I hadn’t assigned a trail material. To do this go to the inspector panel of your particle system, then scroll down to the renderer module. There you will see trail material.

FYI : I’m using unity 2020.3.15f2

That’s true you can add material but if you want to use color property;
—do not add as a new component, add from Hierarchy->Effects->Trail

4 Likes

2024, it was working before but now that i changed a couple scripts it doesnt :confused: