Just how exactly does one create a trailer for an upcoming iPhone game – specifically in Unity. As far as I’m concerned, the iPhone simulator does not work with Unity, so screen-capturing is out of the question – unless we make our code to work with a computer, too.
Any ideas?
Just screen-capture the view in Unity iPhone; you don’t need to make custom computer controls for that.
–Eric
I guess that would require my Unity Remote to work, which it doesn’t.
Thanks for the suggestion – guess I know what I have to work on.
Try get your remote to work, maybe use someone else’s computer? Most people who are experiencing problems have long delays and intermittent problems, which make it unworkable for general testing. But a one off session of recording should be okay.
I’ve also seen people record the iPhone screen with a video camera. I’ve seen a few good results form this.
Another alternative is to script a sequence of user actions/physics/whatever to simulate game play.