transfer particle info from one particle system to another

Is there a way to copy component settings from one gameobject to another.

There is a particle system called flames.

I want to transfer all the flame info to a scripted particle system.

  1. I have a sphere
  2. I add a mesh particle emitter
  3. I add an animator and renderer for the particles.
  4. but now I want it to look like the flames particle system. How do I copy all those component settings from one game object to another?

Dan

You can’t generally copy the settings of a component on one object and paste them in on another object. You might be able to make the particle system a separate object and turn it into a prefab and add it to the main object as a child. Then, any changes you make to the particle system will be reflected in every instance of the prefab.